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Cubemaps, wrong textures.

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    Cubemaps, wrong textures.

    Hey, whenever generate a cubemap, I get a problem with NegZ, PosZ and PosX generating the same texture. Obviously this doesn't tile and looks bad, any suggestions on why it happens?

    #2
    Hi, I still haven't figured out the reason.

    If it was a well known problem for older versions (which I am using) I hope there's a workaround.

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