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    package could not be saved check log

    Hi there, i am building a level for a project and now i am almost finished i cant play in editor (or any other kind) anymore.
    After i build all it's no longer possible and i get the error: package could not be saved check log:

    Code:
    Log: Successfully upload UDK hardware survey to http://et.epicgames.com/PostUDKSurveyHandler.ashx in 3.80 seconds.
    Init: Finished loading startup packages in 2.95 seconds
    Log: 74183 objects as part of root set at end of initial load.
    Log: 0 out of 0 bytes used by permanent object pool.
    Log: Supported Consoles:
    Log:   IPhone
    Log:   PC
    Log: Initializing Engine...
    Log: Encountered missing default brush - spawning new one
    Init: UEngine initialized
    Log: Primary PhysX scene will be in software.
    Log: Creating Primary PhysX Scene.
    Init: Transaction tracking system initialized
    Log: Can't find edit package 'OnlineSubsystemGameSpy'
    Log: Can't find edit package 'OnlineSubsystemLive'
    Init: XAudio2 using 'Headphones (High Definition Audio Device)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
    Log: Working around XDK XAudio2 regression: TRUE
    Init: XAudio2Device initialized.
    Init: Client initialized
    Init: Editor engine initialized
    Log: Initializing Engine Completed
    Log: >>>>>>>>>>>>>> Initial startup: 7.40s <<<<<<<<<<<<<<<
    Cmd: MODE MAPEXT=udk
    SourceControl: Source Control disabled in UDKEditorUserSettings.ini.  [SourceControl] has Disabled=True
    SourceControl: Source Control disabled in UDKEditorUserSettings.ini.  [SourceControl] has Disabled=True
    Log: Found D3D11 adapter 0: NVIDIA GeForce GTS 450
    Log: Adapter has 993MB of dedicated video memory, 0MB of dedicated system memory, and 3071MB of shared system memory
    Log: TIMER ALL OF INIT : [8.386320]
    Cmd: MAP LOAD FILE="D:\UDKGame\Content\Maps\Tolbert_JULI_(laatste).udk"
    Log: Encountered missing default brush - spawning new one
    Warning: Material EditorMaterials.GridMaterial needed to have new flag set bUsedWithStaticLighting !
    Warning: Material MaterialExamplesContent.M_Detail needed to have new flag set bUsedWithStaticLighting !
    Log: Octree Warning (AddPrimitive): StaticMeshComponent_3 (Owner: Tolbert_JULI_(laatste).TheWorld:PersistentLevel.StaticMeshActor_3500) Outside World.
    Log: Octree Warning (AddPrimitive): StaticMeshComponent_21 (Owner: Tolbert_JULI_(laatste).TheWorld:PersistentLevel.StaticMeshActor_3617) Outside World.
    Warning: Material FoliageDemo2.Materials.M_TerrainWater_01_Opt needed to have new flag set bUsedWithFluidSurfaces !
    Warning: Material FoliageDemo2.Materials.M_TerrainWater_02_Opt needed to have new flag set bUsedWithFluidSurfaces !
    Log: -- Checking Building LODs
    Log: Primary PhysX scene will be in software.
    Log: Creating Primary PhysX Scene.
    Log: Finished looking for orphan Actors (0.020 secs)
    Cmd: MAP CHECKDEP DONTCLEARMESSAGES
    Log: 
    ==== Worlds needing PIE Save:
    Log: Tolbert_JULI_(laatste)
    Log: ==== 1 total
    Log: Built Phys StaticMesh Cache: 7.960 ms
    Log: COOKEDPHYSICS: 0 TriMeshes (0.000000 KB), 9 Convex Hulls (9.738281 KB) - Total 9.738281 KB
    Log: Octree Warning (AddPrimitive): StaticMeshComponent_3 (Owner: Tolbert_JULI_(laatste).TheWorld:PersistentLevel.StaticMeshActor_3500) Outside World.
    Log: Octree Warning (AddPrimitive): StaticMeshComponent_21 (Owner: Tolbert_JULI_(laatste).TheWorld:PersistentLevel.StaticMeshActor_3617) Outside World.
    Log: COOKEDPHYSICS: BSP 29.38 KB
    Log: Save=18107.728734
    Log: Moving 'D:\Binaries\Win64\..\..\UDKGame\Autosaves\UEDPIETolbert_JULI_(laatste)_save.tmp' to 'D:\Binaries\Win64\..\..\UDKGame\Autosaves\UEDPIETolbert_JULI_(laatste).udk'
    Log: PIE: play in editor start time for UEDPIETolbert_JULI_(laatste) 28.736
    ScriptWarning: Accessed None 'ViewportClient'
    	UTPlayerController UEDPIETolbert_JULI_(laatste).TheWorld:PersistentLevel.UTPlayerController_0
    	Function UTGame.UTPlayerController:Destroyed:0041
    ScriptWarning: Player start not found, failed to restart player
    	UTGame UEDPIETolbert_JULI_(laatste).TheWorld:PersistentLevel.UTGame_0
    	Function Engine.GameInfo:RestartPlayer:025E
    Cmd: DELETE
    Cmd: ACTOR DELETE
    Log: Deleted 1 Actors (0.562 secs)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
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    Log: Timed out while waiting for GPU to catch up. (500 ms)
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    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Cmd: TRANSACTION UNDO
    Log: Undo Clicking on Actors
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Cmd: TRANSACTION UNDO
    Log: Undo Move Actors (FMDT::ST)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Log: Timed out while waiting for GPU to catch up. (500 ms)
    Cmd: MAP REBUILD ALLVISIBLE
    Log: Octree Warning (AddPrimitive): StaticMeshComponent_3 (Owner: Tolbert_JULI_(laatste).TheWorld:PersistentLevel.StaticMeshActor_3500) Outside World.
    Log: Octree Warning (AddPrimitive): StaticMeshComponent_21 (Owner: Tolbert_JULI_(laatste).TheWorld:PersistentLevel.StaticMeshActor_3617) Outside World.
    Cmd: REGENALLPROCBUILDINGS
    Log: -- Checking Building LODs
    Log: UTScout_1 add special paths
    Log: SET paths rebuilt
    Log: Added 0 slots due to spacing! (had 0 before adds) (0 added bytes)
    Log: DumpCoverMemoryStats...
    Log: >>Inside CoverLinks<<
    Log: 	(0) CoverLinks 	(0)
    Log: 	(0) CoverSlots 	(0)
    Log: 	(0) Firelinks  	(0)
    Log: 	(0) FirelinkInteracts 	(0)
    Log: 	(0) ExposedFireLinks 	(0)
    Log: 	(0) OverlapClaims 	(0)
    Log: 	(0) DynamicLinkInfos 	(0)
    Log: +++	Total Inside COVERLINKS Bytes: 0
    Log: >>Inside Levels<<
    Log: 	(0) Levels
    Log: 	(0) CrossLevelRefs 	(0)
    Log: 	(0) CoverLinkRefs 	(0)
    Log: 	(0) CoverIndexPairs 	(0)
    Log: +++	Total Inside LEVELS Bytes: 0
    Log: TOTAL BYTES: 0
    Log: Time: 0.01
    Log: Deterministic lighting is ENABLED
    Log: 	Lighting will be slower to complete...
    Log: Static lighting kd-tree: 77115 vertices, 42564 triangles
    Log: Octree Warning (AddPrimitive): StaticMeshComponent_3 (Owner: Tolbert_JULI_(laatste).TheWorld:PersistentLevel.StaticMeshActor_3500) Outside World.
    Log: Octree Warning (AddPrimitive): StaticMeshComponent_21 (Owner: Tolbert_JULI_(laatste).TheWorld:PersistentLevel.StaticMeshActor_3617) Outside World.
    Log: Illumination: 13:27 min (2.32 sec encoding lightmaps), 8 threads
    Log: Lightmap texture memory:  9.7 MB (0.0 MB on Xbox 360, 4.4 MB streaming, 5.3 MB non-streaming), 94 textures
    Log: Shadowmap texture memory: 8.2 MB (0.0 MB on Xbox 360, 2.9 MB streaming, 5.3 MB non-streaming), 8 textures
    Warning: Material MaterialCompendiumContent.M_Time needed to have new flag set bUsedWithStaticLighting !
    Log: Start RegenerateProcBuildingTextures (0 buildings)
    Log: Finish RegenerateProcBuildingTextures (Took 0.000000 secs)
    Cmd: MAP CHECK DONTCLEARMESSAGES DONTDISPLAYDIALOG
    Log: Build time 13:30 min
    Log: 
    ==== Worlds needing PIE Save:
    Log: Tolbert_JULI_(laatste)
    Log: ==== 1 total
    Log: Built Phys StaticMesh Cache: 7.749 ms
    Log: COOKEDPHYSICS: 0 TriMeshes (0.000000 KB), 9 Convex Hulls (9.738281 KB) - Total 9.738281 KB
    Log: Octree Warning (AddPrimitive): StaticMeshComponent_3 (Owner: Tolbert_JULI_(laatste).TheWorld:PersistentLevel.StaticMeshActor_3500) Outside World.
    Log: Octree Warning (AddPrimitive): StaticMeshComponent_21 (Owner: Tolbert_JULI_(laatste).TheWorld:PersistentLevel.StaticMeshActor_3617) Outside World.
    Log: COOKEDPHYSICS: BSP 29.38 KB
    Warning: Error seeking file
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