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Force sound looping

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    Force sound looping

    Hey guys,
    At the moment I have a vehicle with a radio that plays a 45 second chatter circling my map however I have a small issue: any time the vehicle re-enters audible range it begins the loop from the start. This means that I only ever hear the start of the sound file while the effect I was after would be to pop in with random bits of audio from it.. Any ideas on how to get the audio looping even if it's out of range? And if there's any overhead associated with doing so? (iOS project)
    Cheers!
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