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Toggleable Directional Light (TDL) help!
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unreal_polyneutron repliedYeah I tried to turn it on and off both on one map using a Kismet to toggle, but can I get those hard-to-soft shadows? As far as I know - using Lightmass is also the way to bake lighting and shadowing for level, isn't it?
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ambershee repliedToggleable lights are going to only use baked lighting/shadowing due to the way they work (two sets of lightmaps for either state).
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Toggleable Directional Light (TDL) help!
Hi all! Please help setting up a TDL properties to get the same result as here:
http://forums.epicgames.com/showthread.php?t=747486
(thread - Shadow Penumbra)
I tried to replace/ convert a Dominant DL into TDL but I've got only old static shading result. It happens whether I use Lightmass Light building or not. Please someone try to get the same result ("Hard-to-soft shadow", not "Hard/ Soft only") and post it because all my attempts failed (tried it on UDK March 2010, July 2010 and even May 2011!). Any help appreciated!
And thx for attention (please don't ban this thread) ;DTags: None
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