We recently ported an in-house project that was initially being built on September 2010 UDK (09-2010) to the most recent version, May 2011 UDK (05-2011). The maps were fine on the 09-2010 UDK but when bringing them into the newer version I have these crazy weird Shadow issues such as in the image below:

Any ideas on what I can try to fix? These are Terrains (not Landscapes).

Any ideas on what I can try to fix? These are Terrains (not Landscapes).
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