As the title says, Swarm agent for creating lightning in the scene takes forever.
My scenes is simple,
-consist of 70 static meshes.
-9 bsp brushes and 1 terrain.
-all the materials used are very very simple, mostly consist of 3-10 nodes.
-I have a LightImportanceVolume in my scene,
I had much more complex scenes before, and it didnt even took me about 5 min,
but this time, it goes to 99.19% in like 1 min, and stops there, i waited 3 hours
and still it doesnt get completed, and it wont give me any errors or warning either.
Last thing, i'm using April version of udk.
Can anyone tell me what the problem is ?
My scenes is simple,
-consist of 70 static meshes.
-9 bsp brushes and 1 terrain.
-all the materials used are very very simple, mostly consist of 3-10 nodes.
-I have a LightImportanceVolume in my scene,
I had much more complex scenes before, and it didnt even took me about 5 min,
but this time, it goes to 99.19% in like 1 min, and stops there, i waited 3 hours
and still it doesnt get completed, and it wont give me any errors or warning either.
Last thing, i'm using April version of udk.
Can anyone tell me what the problem is ?
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