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Cornell Box in UDK ?

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  • replied
    UDK scene

    I put in Engine spheres so meshes wouldn't need to be transferred by ftp.
    Hope it works.

    http://www.tomacmuni.com/files/ShareCornell.udk
    http://www.tomacmuni.com/files/SharedUDK.upk (just simple materials)

    Tom

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  • replied
    That's definitely wrong. Perhaps sharing your map file might help?

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  • started a topic Cornell Box in UDK ?

    Cornell Box in UDK ?

    Hi

    Maybe there is an example of this elsewhere, but I was doing a quick check on indirect lighting and notice that the bounce is calculating funny ... my idea is that the emissive is going out exactly parallel to the wall surface normal so it hits the far wall without spilling onto the near wall, then it bounces off the far wall, and spills... I know that can't be right, but otherwise why is there a strong green spill on the red side and a red spill on the green side?



    Tom
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