Announcement

Collapse
No announcement yet.

height fog problem

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    height fog problem

    so I have put two height fogs into my level that I am making and in the editor they look and work fine. when I play in the game it goes weird and it shows the black empty part.

    #2
    what build of udk are you using? When in doubt especially if its something that seems broken just download a newer build and try it on there. Sorry its the only advice i can give you on something like this.

    Comment


      #3
      ok thanks I'll try that

      Comment


        #4
        I just intalled the latest version of udk and the problem still is there. Any other ideas... anyone?

        Comment


          #5
          what are the settings on your height fogs? Just so i can try and replicate the problem.

          Comment


            #6
            I think I've seen this somewhere else.

            It's something to do with the fog settings and empty space. A simple way to fix this is to make the sky mesh a sphere or duplicating the original and rotating it 180 under the first.

            Comment


              #7
              There should be a basic sphere skybox mesh that comes with UDK, just search sky under static mesh and look for the sphere. That should fix ya right up.

              Comment


                #8
                Are you using a full sphere from a modeling program, or did you cut it in half just for the top section when you did your skybox?

                Comment

                Working...
                X