I'm trying to create a very basic soft body in UDK, and I'm following all of the instructions listed here:
http://udn.epicgames.com/Three/PhysX...Reference.html
I've imported a skeletal mesh (a geosphere with a single bone)...
In the AnimSet Editor, I've checked Force CPU skinning...
Under Soft Body Bones, I've added the single bone from the list...
I've Enabled Soft Body Line Checks...
But without fail, when I click the "Generate Soft-Body Tetrahedron Mesh" button, I get the following error: "Could not generate soft body mesh."
Any help would be great appreciated...
http://udn.epicgames.com/Three/PhysX...Reference.html
I've imported a skeletal mesh (a geosphere with a single bone)...
In the AnimSet Editor, I've checked Force CPU skinning...
Under Soft Body Bones, I've added the single bone from the list...
I've Enabled Soft Body Line Checks...
But without fail, when I click the "Generate Soft-Body Tetrahedron Mesh" button, I get the following error: "Could not generate soft body mesh."
Any help would be great appreciated...

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