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Overlapping Volumes

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    Overlapping Volumes

    Hello there, this is a first time post so I'm hoping it's in the right place.

    I am currently making a game where the player enters a chamber with zero gravity with objects floating around. I already have a gravity volume in the room which makes the player float and objects float and its all very nice.

    My problem is that i would like to have a water volume on top of this gravity volume, so that the player is interacting with the water volume and the objects floating around are being affected by the gravity volume, as i feel that water volumes give better player control when swimming through them.

    So the question is, how do i make the player interact with the water volume and not with the gravity volume. And how do i make the objects interact with the gravity volume instead of the water volume.

    Thanks in advance
    -Chino
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