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Help Request: 3D viewing specified object/mesh ingame.

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    Help Request: 3D viewing specified object/mesh ingame.


    What I'm attempting to achieve is this:

    * When we're in the Content Browser and double-click on any static mesh, the Unreal Static Mesh Editor menu pops up.
    * On the left side we can ROTATE and ZOOM that particular mesh to our hearts desire.

    ^^ That is what I want the player to be able to do to a specified object ingame. ie be able to:

    * Double-click an item ingame.
    * Have a menu popup showing the mesh like in above Unreal Static Mesh Editor window.
    * Be able to ROTATE and ZOOM similar to able (except zoom with mousewheel, and rotate with RMB or LMB).
    * Press ESC or click [x] button to exit and resume gameplay.

    Can some kind person guide me to some example/code for achieving the above?

    Many thanks.