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Terrain Material Appearing in Squares

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    Terrain Material Appearing in Squares

    Hi, I am completely new to making materials and such for UDK and I want to make a Sand material to use to make a beach scene. All I did to make the sand was Google sand and grab a picture and put it into Photoshop and save it as a targa file then boot up UDK and plug it into the diffuse. I am positive there is more to making materials then that. I will post a screenshot of how it comes up. Does anyone know how I can make it one consistent material and not have a bunch of squares? Also I would appreciate it if someone could help me learn more about materials by offering me links to some tutorials or something.
    Thank You.

    #2
    That would be a tiling issue on the texture, there are some tutorials around the internet that show you how to make a texture tillable.

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      #3
      This is what I follow: http://youtu.be/cQeuqK3tK20

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        #4
        Alright Thank you for the video and advice. Got it to work.

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