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[Help] Attaching and joining 2 UV Wrapped objects

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    [Help] Attaching and joining 2 UV Wrapped objects

    Hi guys I am making a train and I need to detach some parts of it so I can UV wrapped it. The thing is if I detached the elements UDk will recognized it as 2 separate objects and imported it as separate objects.

    How to get my train unwrapped separately but imported as a whole?
    Please help me : )

    Thanks for reading

    #2
    Depends on what your using it for. If it's a static mesh it should be fine but I recommend adding UCX collisions.

    Comment


      #3
      Yea I did add a collusion but it's the texture and uv wrapping I am concerned with.

      I want it as a skeletal mesh because it will be moving and animated. I just need to know a way to attach the wheel and the train together as an object but with separate uvwrapping.

      Any help?

      Thanks

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