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1 element(s) with zero triangles in static mesh

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    Thank you for "help"! I fixed it myself by remaking my model.

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  • started a topic 1 element(s) with zero triangles in static mesh

    1 element(s) with zero triangles in static mesh

    Hi! When I rebuild my scene lights I have this warning message:
    "1 element(s) with zero triangles in static mesh ...". All my static meshes with zero triangles I fixed with "Mesh --> Remove elements with zero triangles". But I can't fix this in fractured static mesh! UDK tells me that "Remove zero triangle elements for Fractured Static Meshes not supported."
    What can I do to fix this?
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