Hi all its my first time so I wanna ask if there is a way to toggle the Emissive Static Lighting on/off from a static mesh using the Used Trigger and also change its Material Instance at the same time?
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How to toggle the Emissive Static Lighting on/off using Used Trigger?
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What is the final result you want to achieve with this? Like a turn on/off effect?
You could create a Matinee sequence in kismet for this. Create a new property track with your object selected and choose the brightness of the light. Change its values between 0 and a number to turn it on/off. No need to turn the emissive static lighting on/off. Just brightness.
Hope I explained myself. My english is not too good :S
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