Hello Community,

I'm not sure where this fits exactly (be it here or under programming) but I'm trying to load one level from inside another level. So when you finish one level it loads another.

I read a lot of documents and found 3 methods: console command kismet node to call open <mapname> - level streaming - change level kismet nodes.

Right now I'm using the console command approach and I noticed a few things. When you transition into the new level you still have the game mode of the old level and more importantly on the ipad it just loads the level but I can't interact with it - it doesnt seem to load a PC or a pawn or even the proper camera.

Does anyone know any approach to transition between levels having different game modes?

And finally, does anyone know why on the ipad I seem to loose everything after I "open" the map?