Hi Guys,

I've exported one of my desk models from 3dmax to UDK using .fbx extention.

Then all parts are being imported in UDK as seperated meshes.
I put them all together apply material and voila, i've got my desk in UDK.

Now the thing is... when i want to convert (select all singe meshes, right click convert -> static mesh) is gives me the package popup and after pressing OK i get the UDK.exe stopped working error.

Does any one of you have an idea how to fix this?