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UDK.exe stopped working

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    UDK.exe stopped working

    Hi Guys,

    I've exported one of my desk models from 3dmax to UDK using .fbx extention.

    Then all parts are being imported in UDK as seperated meshes.
    I put them all together apply material and voila, i've got my desk in UDK.

    Now the thing is... when i want to convert (select all singe meshes, right click convert -> static mesh) is gives me the package popup and after pressing OK i get the UDK.exe stopped working error.

    Does any one of you have an idea how to fix this?
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