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    #16
    Where would you find these settings "NumHemisphereSampleScale, NumimportanceSearchPhotonsScale and NumDirectPhotonsScale" as i did a search in the world properties and in the light actors and i dont see them.

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      #17
      nicee!!! very clean!! can share all the setting you have mod?

      the problem with your wall is uvs seams which is a hardest part in gaming industry they also make their effort to hide it from camera view.

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        #18
        UDK-2011-02\Engine\Config\BaseLightmass.ini

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          #19
          Thank you UnWheelModeller : D

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            #20
            if mod the setting like NumHemisphereSampleScale, NumimportanceSearchPhotonsScale and NumDirectPhotonsScale..will it affect perfomance?not build time..i mean realtime performance.

            thankssssss

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              #21
              horoxhoro I don't think so ... it is just for the baking of the light ... the lightmap resolution will stay the same, so the realtime performance should be the same ... correct me someone if Iam mistaken.

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