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Look at these pictures

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    Look at these pictures

    hi, Please click on the pictures and see what is my problem?

    Like the first image When I'm close to the model, Shadows are very good



    But when I go back just a little I Lose the shadows (Like this image)


    #2
    Probably some level of detail thing. Don't really know how to change that but search for something along the lines of Lod / level of detail + shadows

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      #3
      Originally posted by empa View Post
      Probably some level of detail thing. Don't really know how to change that but search for something along the lines of Lod / level of detail + shadows
      I've tested all of this before, But it doesn't work

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        #4
        Try messing with the lighting settings and the detail setting in the static mesh properties.

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          #5
          Is this world using a dominant directional light? If so, is it using realtime cascaded shadows or precomputed Lightmass shadow maps?

          If it is using dynamic cascaded shadows you will need to adjust the WholeSceneDynamicShadowRadius property in your dominant directional light. That will make shadows visible from a greater distance at the cost of performance.

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            #6
            Originally posted by SeanO'Connor View Post
            Is this world using a dominant directional light? If so, is it using realtime cascaded shadows or precomputed Lightmass shadow maps?

            If it is using dynamic cascaded shadows you will need to adjust the WholeSceneDynamicShadowRadius property in your dominant directional light. That will make shadows visible from a greater distance at the cost of performance.
            Really thanks, thanks thanks thanks Your guide helped me so much
            just when I do this I lose Quality

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              #7
              Originally posted by SeanO'Connor View Post
              Is this world using a dominant directional light? If so, is it using realtime cascaded shadows or precomputed Lightmass shadow maps?

              If it is using dynamic cascaded shadows you will need to adjust the WholeSceneDynamicShadowRadius property in your dominant directional light. That will make shadows visible from a greater distance at the cost of performance.
              Really thanks, thanks thanks thanks Your guide helped me so much
              just when I do this I lose Quality

              why ?

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                #8
                Try under World Properties
                Team13

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                  #9
                  where exactly ?

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                    #10
                    where exactly ?

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