Hello
I followed this documentation on creating the LOD's for my SpeedTree collection:
http://udn.epicgames.com/Three/SpeedTree.html
Everything has been working good and the Mesh LOD's appear with the Lod Level Override set to -1
However when I zoom out far enough my tree disappears and no Billboard is showing. I have set up the Billboard material as directed and have the Dither Mip-Maps Alpha checked. The Billboard material is assigned to the Billboard material slot in the SpeedTree Actors viewer.
My LOD properties are:
Lod3DEnd: 3000
Lod3DStart: 500
LodBillboardEnd: 4000
Lod BillboardStart: 3500
LodLevelOverride: -1
I am using the August build, but have also tried this in the new March 2011 build.
Can anyone please help me or shed some light on this problem?
I followed this documentation on creating the LOD's for my SpeedTree collection:
http://udn.epicgames.com/Three/SpeedTree.html
Everything has been working good and the Mesh LOD's appear with the Lod Level Override set to -1
However when I zoom out far enough my tree disappears and no Billboard is showing. I have set up the Billboard material as directed and have the Dither Mip-Maps Alpha checked. The Billboard material is assigned to the Billboard material slot in the SpeedTree Actors viewer.
My LOD properties are:
Lod3DEnd: 3000
Lod3DStart: 500
LodBillboardEnd: 4000
Lod BillboardStart: 3500
LodLevelOverride: -1
I am using the August build, but have also tried this in the new March 2011 build.
Can anyone please help me or shed some light on this problem?