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    Elimination Game Mode

    Hi, I'm currently creating a multiplayer map.
    Just a question on game modes. How would I go about setting up a elimination match mode for the game? (last man standing)

    not sure how this would be done, maybe through unreal kismet?

    Thank for your time and maybe someone who has done this before can shed some light

    #2
    Write your own GameInfo-subclass in UnrealScript with the changed conditions. The UTGame framework even comes already with the necessary variables for a limited amount of lives per player, you just need to let your gametype make use of that system.

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      #3
      Thanks for your reply.
      I see, is there a way of accessing this through UDK editor or do you have to access the unrealscript some other way?

      sorry but I have not got into the programming side of things yet, so all help would be greatly appreciated!

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        #4
        You would have to program this, unless you set up a prototype using Kismet.

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