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Open door after all bots are dead?

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  • replied
    It didn't work how?

    Leave a comment:


  • replied
    Max

    Unfortunately it didnt work

    Any other ideas?

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  • replied
    A named variable based on the Total Kills integer, or N + click in kismet

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  • replied
    Thanks for both of your replys,

    Hellclown, yeah sorry about the bump its just its needed quite urgently, but ill take it on board.

    MaxPower thanks very much for the image, im trying to implement it now, but i dont know what the node with the green tick is, any idea?

    Thanks

    Leave a comment:


  • replied
    This isn't exactly what you asked for, but I put this together for someone asking for a bot counter a little while back

    [shot]http://chrisholden.net/udk-kis-botcounter1.jpg[/shot]

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  • replied
    1) you didn't need to bump your own thread after half an hour.
    2) try using a counter of some kind that counts how many kill the player has and when it gets to a certain number have the door open. I know there are counter nodes in kismet and I'm sure you can find any infor on Kismet at UDN

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  • replied
    Bump!!!!!!!!!

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  • started a topic Open door after all bots are dead?

    Open door after all bots are dead?

    Hi guys

    In my level i have a sliding door made in KISMET.
    Basically i want to add a few enemy bots and once the player kills them all i want the door to unlock.

    How would i do this please?

    Thankyou
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