I created a flat plate by squashing the scorpion wheel static mesh. I converted it to KActor and ticked the box to make it awake at level start.
The plate is placed over fructured meshes (three human statues also from the library). When I play the level the plate will drop onto the statues. When I blow up the statues the plate remains hovering in the air instead of dropping down... How do I make sure it keep obeying the laws of gravity? It should drop down or be flipped over...
The plate is placed over fructured meshes (three human statues also from the library). When I play the level the plate will drop onto the statues. When I blow up the statues the plate remains hovering in the air instead of dropping down... How do I make sure it keep obeying the laws of gravity? It should drop down or be flipped over...
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