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    Vehicle+Fractured meshes

    Hey guys,
    I want to make it so that my vehicle turret can destroy fractured meshes.
    Is there a way to do this?

    #2
    Don't hold me to this but I think you need to turn up the chance for fracture based off explosion radius. Same issue you get with rocket launcher, where their damage is more AOE than direct hit. So you have to up the chance for explosions to damage the fracture.

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      #3
      Noo thats not it, I tried it closer messed with the values... etc.

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