Hi there,
I'm experimenting with procedural sky and sunlight, and I'm experiencing something strange. Perhaps it's a known issue. If it is, please tell me how to fix it. Well, one picture is worth a thousand words, so I've made a screenshot of what I'm talking about.
Here's the pic: http://img145.imageshack.us/i/lightoff.png/
As you can probably see in the picture, the sun itself is slightly shifted to the right of its own light shafts. The sun is apparently built from a DominantDirectionalLightMovable.
So, how do I correct the placement of the sun relative to its light shafts?
Thanks a lot!
Hendrik
I'm experimenting with procedural sky and sunlight, and I'm experiencing something strange. Perhaps it's a known issue. If it is, please tell me how to fix it. Well, one picture is worth a thousand words, so I've made a screenshot of what I'm talking about.
Here's the pic: http://img145.imageshack.us/i/lightoff.png/
As you can probably see in the picture, the sun itself is slightly shifted to the right of its own light shafts. The sun is apparently built from a DominantDirectionalLightMovable.
So, how do I correct the placement of the sun relative to its light shafts?
Thanks a lot!
Hendrik
Comment