Hi all,
Im kinda new to UDK and need help!
... Im working on a horror game for my uni final year project and I want the cameras lens to skew the players vision. e.g. like when the player is walking down a fairly wide corridor then the camera starts to shake and the corridor begins to narrow and feel like its getting longer, then it suddenly stops.
I have already created my own camera animations but i dont know how to apply that effect to it. Lots of help and feedback will much be appreciated
Im kinda new to UDK and need help!

I have already created my own camera animations but i dont know how to apply that effect to it. Lots of help and feedback will much be appreciated
