Hello everyone!
I am been working on Speed Tree and Directional Light properties, though I got a problem with the shadow, let me explain it with pictures.

Here, you see the Dominant Directional Light is coming from the moon, to the tree. I just increased the brightness of the Light to show it better. You see, Directional Light is very far away, though I tested when it was way closer to tree, the problem still occured.

Here you see, I took the screenshot from the place where camera of the viewport has the light at it's back, you see, the shadow seems perfect (well, good I guess!). But let me show the problem now;

As I move to other side, the leaf shadows decrease, depending on how far I am to the shadow and the direction I stare at the tree. If this happened when the camera/player was far away, I could understand it, but there must be something I am missing here on leaf parts as even on game playing mode they decrease/increase randomly shadow-wise.
On a side node, tree is over a Terrain at the moment and I got Use Precomputed Shadows off.
Hope someone can help me about this "Leaf Shadow Fading at Different Angles problem"! Thanks in advance!
I am been working on Speed Tree and Directional Light properties, though I got a problem with the shadow, let me explain it with pictures.

Here, you see the Dominant Directional Light is coming from the moon, to the tree. I just increased the brightness of the Light to show it better. You see, Directional Light is very far away, though I tested when it was way closer to tree, the problem still occured.

Here you see, I took the screenshot from the place where camera of the viewport has the light at it's back, you see, the shadow seems perfect (well, good I guess!). But let me show the problem now;

As I move to other side, the leaf shadows decrease, depending on how far I am to the shadow and the direction I stare at the tree. If this happened when the camera/player was far away, I could understand it, but there must be something I am missing here on leaf parts as even on game playing mode they decrease/increase randomly shadow-wise.
On a side node, tree is over a Terrain at the moment and I got Use Precomputed Shadows off.
Hope someone can help me about this "Leaf Shadow Fading at Different Angles problem"! Thanks in advance!
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