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Respawning All players through kismet?

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    Respawning All players through kismet?

    I am currently working on a custom game in UDK for my senior project and have run into a problem with one of the aspects of the game. I want to send all players back to their respective team spawn points once a goal has been scored, currently I have my count down set up and I am able to teleport 1 player back to the spawn point.

    Ideally what I want to do is once the goal is scored and the countdown timer reaches 0 I want to respawn all the players back at the team spawn points. Much like what happened when you scored a goal in Bombing Run in Unreal Tournament 2004. Any ideas or suggestions on how I can accomplish this through kismet would be much appreciated, I have been trying to get this done for past couple of days with no luck, although my kismet knowledge is not very experiences so I am probably missing something very simple inside of kismet that can achieve this goal. Thank you in advanced for the help!

    #2
    Does kills matter at all? Could just kill all players after the count down and have them respawn at team base.

    Other option is there is a set actor location object in kismet that can take a player variable for the target. Would just need to wire up a loop to go through the players, getting the team number of each and setting their actor location to their team base.
    Or to simplify it take switch with outs for all players for each switch out have it check the players team and send them to their base.

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      #3
      Deaths does not really matter and I currently have it set up for that it kills all the players once the count down timer ends. This works for testing purposes but the only problem is that now players have to click to respawn if I could force a respawn instantly after death then this system would be ideal. I will try what you suggested and see how that players out, thank you for your help!

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        #4
        Here is some kismet that will respawn all players at random playerstarts. It doesn't take teams into account though. I would modify it but I'm sure you can manage

        [SCREENSHOT]http://forums.epicgames.com/attachment.php?attachmentid=1204&d=1299071025[/SCREENSHOT]
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          #5
          Originally posted by Spoondog View Post
          Here is some kismet that will respawn all players at random playerstarts. It doesn't take teams into account though. I would modify it but I'm sure you can manage

          [SCREENSHOT]http://forums.epicgames.com/attachment.php?attachmentid=1204&d=1299071025[/SCREENSHOT]
          That should work just instead of random player starts check team if team 1 then set to playerstart1, if 2 then playerstart2.

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