Hi!
I want to import my old map created in UnrealEngine2RuntimeDemo (UE2) to UDK. What is the easiest way to do this?
I know I need to import all the static meshes and textures to UDK first. And then perhaps try to import .t3d file created in UE2 UnrealEd.
But I am a bit scared it won't work anyway, because when I try to import .t3d file to UDK without the meshes and textures it crashes UDK editor (and simpler map does not crash UDK editor, even if I don't import meshes and textures before importing .t3d).
Does anyone here has any experience with this?
Thanks!
sk
I want to import my old map created in UnrealEngine2RuntimeDemo (UE2) to UDK. What is the easiest way to do this?
I know I need to import all the static meshes and textures to UDK first. And then perhaps try to import .t3d file created in UE2 UnrealEd.
But I am a bit scared it won't work anyway, because when I try to import .t3d file to UDK without the meshes and textures it crashes UDK editor (and simpler map does not crash UDK editor, even if I don't import meshes and textures before importing .t3d).
Does anyone here has any experience with this?
Thanks!
sk
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