Announcement

Collapse
No announcement yet.

need help with tornado particle system

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    need help with tornado particle system

    hello i'm trying to make a tornado with the particle system, but i don't know how to handle this, i want a simple tornado with some sort of electricity, but i 'm really stuck.

    can somebody help me, point to me a good tutorial to acomplish this?

    thanks in advance for the help.

    #2
    i'm making my way out to make this, but my particle materials are squares, what i need to do to change the square particles by sphere particles ?

    Comment


      #3
      What do you mean on the square to sphere? Also how are you getting your rotation, I spent a good amount trying to get a good tornado effect but I can't seem to get enough circle rotation. I was trying to build my own tornado so I could duplicate your problem, and find a solution.

      Comment


        #4
        i'm using the orbit module in the particle system, and when i say square, i mean the particles are squares, i have used a water material from the udk content folder, the particles now show with the water material, but they are squares, i don't know how to change them.

        Comment


          #5
          They will always be squares. However, you can make them appear circular by adding an opacity mask.

          Comment


            #6
            You can't just slap on any old material into a particle system and expect it to work. The material must be set up a particular way and has less freedom than a regular one. Mainly it should be set to unlit and will display what is in the emmissive channel. I believe it can be translucent or additive or some others, but there might be restrictions on those. It may or may not require a usage flag aswell. I would check but I'm not at my seat.

            Comment


              #7
              thanks for the info, i will try it.

              Comment

              Working...
              X