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Physics object losing it's properties

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    Physics object losing it's properties

    Hey all, I was wondering if anybody knew the solution to this problem.
    I have a physics object in my level, a Kactor that I want the player to jump on and base there for a certain amount of time until they need to jump off. This Kactor that the player is based on for the short time is also on a moving platform, which is a simple matinee animation. Now, when the Kactor is on the moving platform, its fine, but when the player also bases themselves onto the Kactor, the Kactor stops in mid-air and the platform underneath keeps on moving. This is pretty odd, does anyone know why, or how to solve this issue?

    Cheers

    #2
    just going to bump this to see if anybody has the solution.

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      #3
      bump again

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