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    Scale

    Hello.
    I'm new to UDK.
    What is the scale in UDK?
    I want to know:
    • Min coridor height (standing)
    • Min coridor height (crouching)
    • Min coridor width
    • Max jump
    • Max croutch jump
    • Max jump distance
    • Max step size
    • First person camera height (eyes) (standing)
    • First person camera height (eyes) (crouching)
    • Comfort room height
    • Best wall width
    • ETC


    Thank you for your help.

    #2
    Well it all really depends on your avatar movment and animations.

    For standard udk (and UT3) movment just open udk or ut3 map and see it right there, what looks cramped and what dimensions of it are.

    Or use search on UDK and Ut3 forum this was answered.

    Best wall width is about as wide as your corridor is long, except cases where you have door in middle of it. But thickness of walls should not be less than 32, but thats for CSG walls. For mesh made walls is as small as there are no artifacts from lightmass/shadows shining trough.

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      #3
      I believe the standard character is ~96 units. That should be a good starting point for some of the others at least.

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        #4
        I think one foot is 30.48 udk units if that helps that or its half of what I said

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