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Blender To UDK doing ugly things...

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    Blender To UDK doing ugly things...

    Hi... Again I have problems with importing to UDK from Blender... I figured out how to export and import, but when i import it doing ugly things with models... see this... http://img573.imageshack.us/i/problemnd.jpg

    #2
    Looks to me like the normals are getting flipped.
    In Blender, try flipping the normals and exporting/importing again.

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      #3
      I tried this now: Switch to edit mode and select all and hit W and click flip normals... I imported again and it seems to be working for parts which was made by cube and for cylinders it don't work...

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        #4
        An easy way to fix this I have found is to smooth the object in blender all of the pieces that need to have their normals flipped will turn black as the rest will stay white.

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