Hello, I'm working in UDK for the first time (the September 2010 beta) and I understand how some of it works due to some minor experience with UE 2.
Anyhow that's not the point of this post. I have a couple of problems right now.
1) when I try to add a ramp by using the cube brush (subtractive mode) the character won't ascend the ramp, but will gladly descend. Think of this enclosed ramp like a ventilation shaft. Why won't the character run up this ramp? It's not that steep.
2) Going off the previous question. Let's say the exit point of that vent is towards the ceiling of a room. The hole in the wall is along the side of the main room and the character acts like there is a wall in front of them and won't let me step out of the vent. The same could be said about a vertical shaft attached to a horizontal that allows a quick way for the player to access a different area of the map, but the hole, despite being twice the player size, won't let the character fall through. Any remedies for this?
3) Okay, last question. For now. How can I apply more than one basic material to one surface. Example: About 20 feet of the wall is a marble material and the rest of the wall, I want to make into a brick wall but I only know how to apply one material to that surface.
Thanks for any help you guys provide. I may have more questions crop up as the project goes on which I will post in this thread.
Anyhow that's not the point of this post. I have a couple of problems right now.
1) when I try to add a ramp by using the cube brush (subtractive mode) the character won't ascend the ramp, but will gladly descend. Think of this enclosed ramp like a ventilation shaft. Why won't the character run up this ramp? It's not that steep.
2) Going off the previous question. Let's say the exit point of that vent is towards the ceiling of a room. The hole in the wall is along the side of the main room and the character acts like there is a wall in front of them and won't let me step out of the vent. The same could be said about a vertical shaft attached to a horizontal that allows a quick way for the player to access a different area of the map, but the hole, despite being twice the player size, won't let the character fall through. Any remedies for this?
3) Okay, last question. For now. How can I apply more than one basic material to one surface. Example: About 20 feet of the wall is a marble material and the rest of the wall, I want to make into a brick wall but I only know how to apply one material to that surface.
Thanks for any help you guys provide. I may have more questions crop up as the project goes on which I will post in this thread.
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