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Attachments on Spawned Animated Actors?

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    Attachments on Spawned Animated Actors?

    Quick question after searching numerous tuts. Is there a simple way of attaching a dynamic point light or movable point light to an actor which will be spawned in playing a walking animation? I tried Attach to Actor via Kismet, and also manually attaching it via the light properties with no success. I have an example of what I'm trying to achieve below.

    Cheers

    Example: Spawn a guy in with a walking animation set upon level loaded and have a spotlight projecting out from him,. as if he is holding a flashlight.
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