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Better ways to map?

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    Better ways to map?

    Hey guys, So for my 3rd level of my Demo/game I am having to build many of the walls and paths using the builder brushes inside the UDK. NOW I already know this is a VERY insufficient way to be building, But I dont know any other way haha. Here is a post of my current level so far. Now my walls are static meshes but the ceilings and floors are not. ANy help would be appreciated. I just got a very rude remark by a viewer while Live Streaming my level design

    http://www.youtube.com/watch?v=5P_b0-COUtU
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