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    Streaming sounds?

    I have a map with heaps of audio, should i move all my sounds to a streaming level? as i think the audio is killing the frame rate?

    Also what is the best WAV comressiuon setting for my audio files.? they are say 16mb for a mps then they jump up to 56mb when converted to wav...

    #2
    Sounds weren't relevant to game performance since 10 years ago.
    As for streaming them, as long as they are not all playing at once, they won't pull any performance for simply being idle.

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      #3
      Sounds are converted to ogg or similar afaik when the content is cooked, the compression level of the wav thus isn't that important. I always use standard PCM.

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