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JumpPad and PathNode woes.

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    JumpPad and PathNode woes.

    Hi all! Noob working on a map here and I'm getting stuck on something that is seemingly very easy.

    I place a JumpPad, I place a PathNode, I then open UTJumpPad, lock the window, select the PathNode then set it as the target for the JumpPad. I rebuild the paths, (where I get an error saying 'No paths from PathNode_3') and I even see the purple path line from pad to node. I build all, just in case, and then play from spot. I am let down when the pad doesn't seem to work.

    What is the deal?

    Okay this is solved. All that needed to happen was to add a gametype for the map to use in the World Info properties.