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Skydomes and Paths?

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    Skydomes and Paths?

    Hey there, I'm new to using UDK and I have a rubbish computer so basically I need a bit of help. Bear with me.

    Okay I'm using UDK December 09 and I've encountered a few problems. I can make a terrain area, change the shape and material, place vehicles etc.

    My first problem is making skydomes. As far as I understand I make a light point, add the sky I want and Make the diameter of it larger than the map. However, I can see a gap between the sky and terrain that I can walk out into and fall out of the map. How do I fix the sky around the map and stop things from being able to leave the terrain?

    My second problem. When I test the terrain in the game I get two messages at the side saying that the light and pathways need to be fixed. How do I sort this because I can't find the right tutorials.

    Sorry for my newbishness, and thanks for any help.

    #2
    Well, for keeping something from falling off the map, surround it with Blocking Volumes.
    Those two messages mean you need to build lighting and paths. Simply click build all ( on the top toolbar, on the right side, you will see a little icon with a cube and a lightbulb ).

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      #3
      Thanks dude.

      Edit: I tried building paths and lights but an error message came up saying the map should have killZ sets...

      How do I fix this?

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        #4
        Edit / World Properties / Zone Info - KillZ and type in some value.

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          #5
          Thank you.

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