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problem with dominant directional light on my static mesh in terrain

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    problem with dominant directional light on my static mesh in terrain

    i am pretty new to UDK and i am getting stuck on my lighting (need something done for school)




    can anyone please help

    (forgive me if there is already a thread on this)

    http://img97.imageshack.us/f/lighti.png/

    #2
    Hello. I had the same problem. I resolved it by adding a skylight. I turned of the shadows for it and reduced its power a little bit. But I do it only for outdoor scenes. And maybe you should rotate your DDlight. I hope this will help.

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