Hi, I'm trying to create a wooden crate where the player/pawn can break it.
I've created 6 faces for every side, but I don't know how to recreate UCX collision exactly. Should I do a collision for every side or I can do one collision?
The crate should contain a decoration/object, so when the player break the crate, he can put the object into his inventory.
Other question: the crate should have a physic properties, so it can interacts with the environment. How can I do that?
I've created 6 faces for every side, but I don't know how to recreate UCX collision exactly. Should I do a collision for every side or I can do one collision?
The crate should contain a decoration/object, so when the player break the crate, he can put the object into his inventory.
Other question: the crate should have a physic properties, so it can interacts with the environment. How can I do that?
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