Hey guys.
First of all I´m a total noob in UDK
(and by the way german, so sorry for my language)
So what I´m trying to do is import some static meshes from Google Sketch Up. I´m normally only using Sketch Up to model some really simple stuff. However when I import the mesh into UDK it has no collision. I found out how to make this kind of simplified automatic collision but it often doesn´t really do a good job.
I read already something about how to do it but I didn´t understand it...
So I´m asking you guys what an easy way is to make collisions for static meshes manually.
Another thing is that I´m not really sure how to make multiple textures onto one Static Mesh :S Is it even possible?
So thanks for all you answers
Nawerwohl
(Please don´t just say what to do because I have no Idea how to do all of this stuff. An explanation where things are would be great! I´m already familiar with some simple stuff from the tutorials)
First of all I´m a total noob in UDK

So what I´m trying to do is import some static meshes from Google Sketch Up. I´m normally only using Sketch Up to model some really simple stuff. However when I import the mesh into UDK it has no collision. I found out how to make this kind of simplified automatic collision but it often doesn´t really do a good job.
I read already something about how to do it but I didn´t understand it...
So I´m asking you guys what an easy way is to make collisions for static meshes manually.
Another thing is that I´m not really sure how to make multiple textures onto one Static Mesh :S Is it even possible?
So thanks for all you answers
Nawerwohl
(Please don´t just say what to do because I have no Idea how to do all of this stuff. An explanation where things are would be great! I´m already familiar with some simple stuff from the tutorials)
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