I am having some slight trouble with collision. I am trying to set up a group of levels, with a persistant level as the master. I have a few static meshes that I have spawned as InterpActors in order to get them to move around. I have the collision on them set to BlockAll, but I still fall through them. Currently, they are in CINS112-Level2, but If I move them to the persistant level, they don't appear at all.

Any tips?

Edit: Nevermind. I forgot to set the collision when I made the static