About the new TOD example in the November build.
Is this using lightmaps at all, because I see several lightmap graphics, but the map transitions as you know.. so lighting can't be static.
Anyone figure out exactly how everything was done here? :P
Is this using lightmaps at all, because I see several lightmap graphics, but the map transitions as you know.. so lighting can't be static.
Anyone figure out exactly how everything was done here? :P
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