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Question Matinee, bot

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    Question Matinee, bot

    So I've got this level where a player presses a switch and the switch will play a small matinee where 2 bots are fighting (real bots, not simulation), now i've tried and tried and tried but I don't know how to stop the matinee when one of the bots dies. I tried using the Is Alive condition wired in a loop(is true then test again) but from what I can tell, UDK doesen't like this (I get an endless list of warnings on the left).

    I'm looking forward to you answers.
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