I am trying to add a Spawn PerUnit module to my effect. However, one single particle will continually emit when the emitter is not moving. The is a idle animation that moves the character slightly so I increased the movement tolerance to insanely high numbers and it did not work. I still get the lone particle popping out every few seconds.
Does anyone have experience using this module that might have some insight on getting it to work correctly?
-Chris
Does anyone have experience using this module that might have some insight on getting it to work correctly?
-Chris
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