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Strange camera rotation problem

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    Strange camera rotation problem

    I'm in the process of creating a level cinematic for a University project but UDK doesn't want to play ball.

    I added a camera actor and created the movements within matinee and when I pressed play it ran through perfectly. After that I added a director track and then set it up in kismet to play when the level loads. When I loaded the level the camera movements were all skewed. It was going through the right motions but all rolled over to one side. I then went back into the matinee sequence to find that it's messed up in there now too. I deleted everything & spent about an hour perfecting it all again & it's doing it again.

    Anyone got any ideas? I've gotta demo it to my lecturer in the morning.

    Cheers
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