I currently have a problem with my Materials. I set up a big MasterMaterial to save some work, but somehow the results don't look the same like when I create a separate Material for them, although the properties in the MasterMat's Instance are set to be exactly the same as the Material I use for comparing.
This is the result:
One the left side is the MasterMaterial's Instance Constant, which is way too dark and on the right is the real Material.
[SHOT]http://img222.imageshack.us/img222/9084/instvsmat.jpg[/SHOT]
I have no idea how that could come, nothing is different in the way both Materials use the resources. If wished, I can post more screenshots about the layout.
The only real difference might be that the MasterMaterial is set up to allow DetailNormalMaps, but the problem still exists when I disable them. Anyway, maybe something is wrong in this layout?
[SHOT]http://img64.imageshack.us/img64/690/normallayout.jpg[/SHOT]
This is the result:
One the left side is the MasterMaterial's Instance Constant, which is way too dark and on the right is the real Material.
[SHOT]http://img222.imageshack.us/img222/9084/instvsmat.jpg[/SHOT]
I have no idea how that could come, nothing is different in the way both Materials use the resources. If wished, I can post more screenshots about the layout.
The only real difference might be that the MasterMaterial is set up to allow DetailNormalMaps, but the problem still exists when I disable them. Anyway, maybe something is wrong in this layout?
[SHOT]http://img64.imageshack.us/img64/690/normallayout.jpg[/SHOT]
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