To every one in this forum
How do you do?
Let's suppose that Player is driving scorpion now.
When scorpion runs on ice, I want to make scorpion slip on ice.
I want to make that player can not control scorpion, just like that scorpion is out of control (= randomly moving, rotating, not stopping ...).
I used a static mesh as ground with physical material of ice, but scorpion does not slip. It runs and stops just like it is on normal ground.
I could make this type of slipping effect on ice for KActor.
However, it does not work for scorpion.
How can I make scorpion slip on ice?
Any comments are appreciated.
From akd23x
How do you do?
Let's suppose that Player is driving scorpion now.
When scorpion runs on ice, I want to make scorpion slip on ice.
I want to make that player can not control scorpion, just like that scorpion is out of control (= randomly moving, rotating, not stopping ...).
I used a static mesh as ground with physical material of ice, but scorpion does not slip. It runs and stops just like it is on normal ground.
I could make this type of slipping effect on ice for KActor.
However, it does not work for scorpion.
How can I make scorpion slip on ice?
Any comments are appreciated.
From akd23x
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